United Kingdom: Mobile gaming is no longer a solitary pastime. In 2026, the average 32‑calendar year‑old spends about 45 minutes each daylight on a phone match that connects them to friends, colleagues, or strangers worldwide.

United Kingdom: Mobile gaming is no longer a solitary pastime. In 2026, the average 32‑calendar year‑old spends about 45 minutes each daylight on a phone match that connects them to friends, colleagues, or strangers worldwide.